Durable Objects
Durable Objects bind compute and strongly consistent storage to one object. On this platform every object lives on the single local workerd process.
For example, you can use Durable Objects for:
- Coordinating state among multiple clients
- Strongly consistent per-object storage
- Alarms and WebSocket hibernation
ts
export class Counter {
constructor(private readonly ctx: DurableObjectState, private readonly env: Env) {}
async fetch(request: Request): Promise<Response> {
const n = ((await this.ctx.storage.get<number>("n")) ?? 0) + 1;
await this.ctx.storage.put("n", n);
return Response.json({ n });
}
}
export default {
async fetch(request: Request, env: Env): Promise<Response> {
const id = env.COUNTER.idFromName("global");
return env.COUNTER.get(id).fetch(request);
},
} satisfies ExportedHandler<{ COUNTER: DurableObjectNamespace }>;Bind in open-compute.json. Durable Object bindings require className:
json
{
"name": "do-app",
"main": "src/index.ts",
"bindings": {
"COUNTER": { "type": "do_namespace", "id": "<do-namespace-id>", "className": "Counter" }
}
}className only checks class semantics in generated framework config. It is not sent as the resource id. Grammar: bindings. The CLI is oc / oc run / oc types.
Compatibility
| Topic | Cloudflare | open-compute |
|---|---|---|
| Worker / class API | Durable Objects API | Same: namespace idFromName / newUniqueId / idFromString / get / getByName, stub fetch / RPC, state.storage KV and SQL, transactions, output gate |
| Placement | Geographic scheduling, locationHint / jurisdiction / migration | All objects on one local workerd; locationHint / jurisdiction / migration have no geo effect |
| Alarms | Available | 7 methods supported: getAlarm / setAlarm / deleteAlarm and the alarm() handler |
| Hibernation | Available | Supported |
| Binding | wrangler durable_objects | { type, id, className }; className required |
Fetcher.connect() | General outbound | Declared capability tunnel |